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  • MiketheSnowM Offline
    MiketheSnowM Offline
    MiketheSnow
    wrote on last edited by
    #1052

    4F6EC14A-2139-4665-ACA1-AB8FD73CC8F7.jpeg

    taniwharugbyT 1 Reply Last reply
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  • nostrildamusN Offline
    nostrildamusN Offline
    nostrildamus
    replied to frugby on last edited by
    #1053

    @frugby said in Rugby World Cup general discussion:

    Generally the guy who has done the final has refereed right through the knockouts... the way I read it, is they had Barnes or O'Keeffe down to do the final, with Jaco Peyper as the contingency plan, but as he got injured, they now needed a new contingency for a NZ v SA final, and were not happy with Raynal last week, thus have brought Gardiner back in.

    while this all sounds sensible I wonder which week they were happy with Raynal..

    1 Reply Last reply
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  • taniwharugbyT Offline
    taniwharugbyT Offline
    taniwharugby
    replied to MiketheSnow on last edited by
    #1054

    @MiketheSnow interesting stats, but gee, 80 odd minutes and we get less than 40 mins on average in play...

    DuluthD S 2 Replies Last reply
    1
  • DuluthD Offline
    DuluthD Offline
    Duluth
    replied to taniwharugby on last edited by
    #1055

    @taniwharugby said in Rugby World Cup general discussion:

    @MiketheSnow interesting stats, but gee, 80 odd minutes and we get less than 40 mins on average in play...

    34mins average in last RWC, 26mins in 1995. This is as good as it's ever been

    The length of the stoppages is more of an issue

    taniwharugbyT 1 Reply Last reply
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  • taniwharugbyT Offline
    taniwharugbyT Offline
    taniwharugby
    replied to Duluth on last edited by
    #1056

    @Duluth well yeah its great it is trending up, but still, alot of wasted time.

    Also interesting seeing Fiji and Wales feature in there more than any other team, but I guess the opposition dictates how quick you can play the game.

    Obviously even high scoring games are not immune from mass stoppages or wasted minutes, given we like to play at pace yet our mammoth scoring efforts in pool play are well down.

    NepiaN 1 Reply Last reply
    1
  • NTAN Offline
    NTAN Offline
    NTA
    replied to mariner4life on last edited by
    #1057

    @mariner4life said in Rugby World Cup general discussion:

    (yes i am getting ahead of myself)

    Booked your ticker tape parade yet?

    mariner4lifeM 1 Reply Last reply
    0
  • mariner4lifeM Online
    mariner4lifeM Online
    mariner4life
    replied to NTA on last edited by
    #1058

    @NTA said in Rugby World Cup general discussion:

    @mariner4life said in Rugby World Cup general discussion:

    (yes i am getting ahead of myself)

    Booked your ticker tape parade yet?

    sssshhh, the Tier 1 countries are talking. You minnows have had your time in the sun

    1 Reply Last reply
    8
  • S Offline
    S Offline
    Steven Harris
    replied to taniwharugby on last edited by
    #1059

    @taniwharugby would have nice to see whom the official was for each game

    taniwharugbyT 1 Reply Last reply
    1
  • taniwharugbyT Offline
    taniwharugbyT Offline
    taniwharugby
    replied to Steven Harris on last edited by
    #1060

    @Steven-Harris good point, they play a big part too.

    Assume the stat gurus must also have a breakdown of how many times refs stop the clock too?

    1 Reply Last reply
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  • SnowyS Offline
    SnowyS Offline
    Snowy
    wrote on last edited by Snowy
    #1061

    I had a look at all this a while back to see why I was falling out of love with the game. Aside from the frustrations of Foster's coaching and seeming lackadaisical approach to losses and records.

    Time in play largely dependent upon number of set piece restarts. A penalty takes time and leads directly to a lineout or shot at goal. A scrum penalty started with a scrum, possibly a reset, before a penalty, then a lineout. It can take minutes out of a match, with the walk down field, lineout formation. Throw in a crooked throw leading to another scrum and you've had time to walk the dog before it starts again.

    Mistakes leading to scrums is the other factor, so risk aversion of sides is relevant. Number of offloads, 50/50 plays. There are now half the number of off loads than at 1987 RWC and twice as many phases per possession.

    Basically, as @duluth said, ball is actually in play longer. The real problem is the total time the game takes. 2 hours for 38ish minutes is an awful lot with nothing happening. They introduced protocols about getting injured players off, etc but none of it happens.

    1 Reply Last reply
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  • SnowyS Offline
    SnowyS Offline
    Snowy
    wrote on last edited by
    #1062

    If anyone is interested:

    Nick Bentley

    The Evolution of Rugby: A Statistical Analysis

    The Evolution of Rugby: A Statistical Analysis

    Rugby Union is almost an unrecognisable sport from the one which saw its first Test match played back in 1871. Read on as we use Stats Perform’s detailed rugby data to unearth the major ways the sport has evolved.

    M 1 Reply Last reply
    2
  • KirwanK Offline
    KirwanK Offline
    Kirwan
    wrote on last edited by
    #1063

    Very interesting to see those ball in play stats so high, that really didn't help Ireland - who it was notable weren't able to fake injuries to slow everything down this time.

    1 Reply Last reply
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  • NepiaN Offline
    NepiaN Offline
    Nepia
    replied to taniwharugby on last edited by
    #1064

    @taniwharugby said in Rugby World Cup general discussion:

    Obviously even high scoring games are not immune from mass stoppages or wasted minutes,

    This is unsurprising, every try has at least a minute for the conversion built into and fluffing either side before and after it leading to the kick off.

    F 1 Reply Last reply
    0
  • F Offline
    F Offline
    frugby
    replied to Nepia on last edited by
    #1065

    @Nepia said in Rugby World Cup general discussion:

    @taniwharugby said in Rugby World Cup general discussion:

    Obviously even high scoring games are not immune from mass stoppages or wasted minutes,

    This is unsurprising, every try has at least a minute for the conversion built into and fluffing either side before and after it leading to the kick off.

    What constitutes ball in play?

    1 Reply Last reply
    1
  • M Offline
    M Offline
    Machpants
    replied to Snowy on last edited by Machpants
    #1066

    @Snowy said in Rugby World Cup general discussion:

    If anyone is interested:

    Nick Bentley

    The Evolution of Rugby: A Statistical Analysis

    The Evolution of Rugby: A Statistical Analysis

    Rugby Union is almost an unrecognisable sport from the one which saw its first Test match played back in 1871. Read on as we use Stats Perform’s detailed rugby data to unearth the major ways the sport has evolved.

    That's why I am quite keen on the 'nipple line' tackle everywhere. Arms free, offloads, faster game, and it will have to happen anyway with the head impact legal stuff. Defenders will have to realise that sometimes you can't legally stop a player, if they get themselves to that point, good on them\

    1 Reply Last reply
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  • voodooV Offline
    voodooV Offline
    voodoo
    wrote on last edited by
    #1067

    I don’t think we need the ball in play any more than it is already. Players are already rooted after 60-70mins, look at the last 10 of the NZ v Ireland or the France v SA game for the obvious fatigue setting in. And that’s after using the bench.

    Time wasting should be clamped down on, but that’s all I’d focus on

    1 Reply Last reply
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  • M Offline
    M Offline
    Machpants
    wrote on last edited by
    #1068

    Yup I think more ball in play and smaller benches = less humungous giants so less impact damage.

    image.png

    voodooV 1 Reply Last reply
    2
  • voodooV Offline
    voodooV Offline
    voodoo
    replied to Machpants on last edited by voodoo
    #1069

    @Machpants said in Rugby World Cup general discussion:

    Yup I think more ball in play and smaller benches = less humungous giants so less impact damage.

    image.png

    I'm definitely onboard with the "8 reserves but you can only use [4] of them" idea if we could get around the gaming for injuries

    M J 2 Replies Last reply
    6
  • M Offline
    M Offline
    Machpants
    replied to voodoo on last edited by
    #1070

    @voodoo said in Rugby World Cup general discussion:

    @Machpants said in Rugby World Cup general discussion:

    Yup I think more ball in play and smaller benches = less humungous giants so less impact damage.

    image.png

    I'm definitely onboard with the "8 reserves but you can only use [4] of them" idea if qwe could get around the gaming for injuries

    Boks already gaming injuries with HIA, to go with their slow down tactics on field. For me if someone has to come off, then you play with one less player after your 4/5 (I say 5, front row, one forward, one back) - it does already happen some times with the benches cleared

    1 Reply Last reply
    1
  • J Offline
    J Offline
    junior
    replied to voodoo on last edited by junior
    #1071

    @voodoo said in Rugby World Cup general discussion:

    @Machpants said in Rugby World Cup general discussion:

    Yup I think more ball in play and smaller benches = less humungous giants so less impact damage.

    image.png

    I'm definitely onboard with the "8 reserves but you can only use [4] of them" idea if we could get around the gaming for injuries

    I would favour something like having an 8 man bench, with:

    • unlimited subs for (genuine) injuries
    • 2 tactical subs at anytime in the match
    • the 2 tactical subs comprise 1 forward tactical sub and 1 back tactical sub
    M 1 Reply Last reply
    0

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