Blues vs Stormers
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@pakman said in Blues vs Stormers:
@Kruse said in Blues vs Stormers:
@taniwharugby said in Blues vs Stormers:
@Kruse yeah kinda (although isnt that just catch it full stop, not be on the ground?) but given there arent off-sides and > It simply isnt an easy fix because this game is all about the contest, but as soon as the ball goes in the air, one person seems to have all rights and the other doesnt, meaning there isnt really a contest.
Yeah - the "AFL" call was a facile comment,
But anyway - at the moment - which "one person" has all the rights? Some people seem to think it's the person who jumped first, some who think it was who jumped the highest, some who think it's who was in place first. And generally - it turns out to be (in the ref's eyes) who got least injured in some sort of potentially career-ending collision.
It's fucked.
And yeah, your particular suggestion - I'm not sure I agree with it being the best one, but it's certainly an option. Possibly one that achieves the effect both I was thinking of, and Mariner's.If I were involved in the rule setting I'd get a couple of AFL experts in and ask how within their rules they ensure people don't break their necks. Those jokers climb up each other's backs, but I'm not aware (perhaps because of sheer ignorance) that lots of neck/back injuries result.
This a good question, would prefer a skills based solution
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@Kirwan said in Blues vs Stormers:
@pakman said in Blues vs Stormers:
@Kruse said in Blues vs Stormers:
@taniwharugby said in Blues vs Stormers:
@Kruse yeah kinda (although isnt that just catch it full stop, not be on the ground?) but given there arent off-sides and > It simply isnt an easy fix because this game is all about the contest, but as soon as the ball goes in the air, one person seems to have all rights and the other doesnt, meaning there isnt really a contest.
Yeah - the "AFL" call was a facile comment,
But anyway - at the moment - which "one person" has all the rights? Some people seem to think it's the person who jumped first, some who think it was who jumped the highest, some who think it's who was in place first. And generally - it turns out to be (in the ref's eyes) who got least injured in some sort of potentially career-ending collision.
It's fucked.
And yeah, your particular suggestion - I'm not sure I agree with it being the best one, but it's certainly an option. Possibly one that achieves the effect both I was thinking of, and Mariner's.If I were involved in the rule setting I'd get a couple of AFL experts in and ask how within their rules they ensure people don't break their necks. Those jokers climb up each other's backs, but I'm not aware (perhaps because of sheer ignorance) that lots of neck/back injuries result.
This a good question, would prefer a skills based solution
Mainly because they're jumping in the same direction, leaping upwards as opposed to forwards. The increase in forward velocity in rugby contests in the air make someone invariably unstable and easier to rotate when they hit another player who becomes a fulcrum. The faster both players in rugby are travelling at each other, the greater the moment (turning force) when they collide.